All Aniimo Creatures: Full 86-Species Dex & Base Stats
Complete Aniimo creature database: all 86 Aniilog entries with six base attributes, elements, roles, habitats, and evolution lines from Helion to Inferlupa.
The complete Aniimo creatures dex features 86 species across nine elements and five combat roles (DPS, Break, Support, Energy, Heal). Each entry details six base attributes, wild habitats, and evolution lines from starter Helion to Inferlupa.
Interactive Aniilog Explorer
Search, Filter & Sort All 87 Obtainable Species
Compare base stats (Total BST, HP, BREAK, ATK, M.DEF, P.DEF, REGEN), traits, evolution stages, and biome habitats.
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Creature Collection Overview
The continent of Idyll is home to the catchable creatures called Aniimo, and the Aniilog tracks every one you discover. This page expands the dex from a four-column roster into a full stat sheet: all 86 species are listed with their six base attributes (Total, HP, BREAK, ATK, M.DEF, P.DEF, REGEN), their element, combat role, habitats and evolution line. Every number below is pulled straight from the official Aniimo wiki.
Every species belongs to one of nine elements : Fire, Dark, Wind, Grass, Water, Ice, Rock, Electric or Holy : and fills one of five combat roles: DPS, Break, Support, Energy or Heal. A handful of species carry two elements, such as Inferlupa (Fire and Dark) and Glacy (Water and Ice).
Full Aniilog Species Table
| No. | Species | Element | Role | Total | HP | BREAK | ATK | M.DEF | P.DEF | REGEN | Habitats | Trait |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 001 | Emberpup | Fire | DPS | 382 | 67 | 40 | 90 | 57 | 60 | 68 | Nimbus Fields, The Mistwoods, The Argent Strait, Echoback Landing, Beast Fang Ridge | Scorching Flames |
| 002 | Flameruff | Fire | DPS | 456 | 85 | 45 | 111 | 63 | 72 | 80 | Nimbus Fields, The Argent Strait, Echoback Landing, Beast Fang Ridge | Scorching Flames |
| 003 | Scorchhowl | Fire | DPS | 511 | 95 | 52 | 119 | 75 | 80 | 90 | Beast Fang Ridge | Scorching Flames |
| 004 | Inferlupa | Fire, Dark | Break | 541 | 95 | 108 | 89 | 80 | 70 | 99 | - | Full Energy |
| 005 | Celestis | Dark | DPS | 429 | 81 | 46 | 106 | 58 | 58 | 80 | Nimbus Fields, The Argent Strait, Echoback Landing, Forest of Falling Stars | Grand Sorcerer |
| 006 | Stellarys | Dark | DPS | 505 | 95 | 54 | 125 | 69 | 68 | 94 | Forest of Falling Stars | Grand Sorcerer |
| 007 | Chirpi | Wind | Support | 452 | 97 | 43 | 83 | 69 | 67 | 93 | Nimbus Fields, The Argent Strait, Beast Fang Ridge, Blitzwood | Band Member |
| 008 | Tromber | Wind | Support | 531 | 113 | 51 | 119 | 81 | 79 | 88 | The Argent Strait | Band Member |
| 009 | Cornet | Wind | DPS | 509 | 96 | 54 | 121 | 70 | 74 | 94 | The Argent Strait | Air Superiority |
| 010 | Tubster | Wind | Break | 550 | 108 | 107 | 80 | 109 | 66 | 80 | The Argent Strait | Victory Concerto |
| 011 | Iris | Grass | DPS | 397 | 69 | 50 | 101 | 53 | 53 | 71 | Sea of Flowers | Disco Aniimo |
| 012 | Irisal | Grass | DPS | 504 | 100 | 52 | 118 | 70 | 70 | 94 | Sea of Flowers | Disco Aniimo |
| 013 | Skippy | Water | Heal | 402 | 80 | 50 | 70 | 76 | 66 | 60 | Nimbus Fields, The Mistwoods, Forest of Falling Stars | Water Spirit |
| 014 | Pranky | Water | Heal | 482 | 109 | 50 | 85 | 98 | 66 | 74 | Nimbus Fields, The Mistwoods, Forest of Falling Stars | Water Spirit |
| 015 | Glacy | Water, Ice | Heal | 535 | 120 | 50 | 95 | 110 | 72 | 88 | - | Water Spirit |
| 016 | Leafy | Grass, Water | Energy | 535 | 120 | 50 | 95 | 82 | 82 | 106 | The Mistwoods | Power of Nature |
| 017 | Nimbi | Wind | Support | 451 | 80 | 43 | 84 | 82 | 69 | 93 | Nimbus Fields, The Argent Strait | Shrouded in Mist |
| 018 | Turbo | Wind | Support | 518 | 95 | 50 | 110 | 96 | 80 | 87 | Nimbus Fields | Shrouded in Mist |
| 019 | Dreaple | Dark | Support | 520 | 100 | 50 | 110 | 103 | 77 | 80 | - | Counting Sheep |
| 020 | Hummin | Grass | Break | 467 | 94 | 80 | 68 | 94 | 71 | 60 | Nimbus Fields, The Mistwoods, The Argent Strait, Forest of Falling Stars, Blitzwood | Energized |
| 021 | Witchin | Dark, Grass | Energy | 542 | 115 | 50 | 88 | 90 | 84 | 115 | The Mistwoods | Prank |
| 022 | Tuckin | Grass | Break | 550 | 106 | 100 | 80 | 110 | 83 | 71 | - | Prank Master |
| 023 | Budclaw | Rock, Grass | Break | 454 | 76 | 84 | 64 | 65 | 93 | 72 | Zephyrus Landbridge, Nimbus Fields, Berylline Causeway, Beast Fang Ridge | Stealth |
| 024 | Shrubclaw | Rock, Grass | Break | 550 | 95 | 104 | 80 | 77 | 109 | 85 | Berylline Causeway | Stealth |
| 025 | Geoclaw | Ice | Break | 550 | 93 | 103 | 80 | 79 | 113 | 82 | - | Frostbite Sunder |
| 026 | Sparki | Fire | Energy | 435 | 69 | 41 | 100 | 67 | 60 | 98 | Nimbus Fields, Beast Fang Ridge, Blitzwood | Blazing Flames |
| 027 | Flamerion | Fire | Energy | 517 | 80 | 50 | 113 | 89 | 70 | 115 | Beast Fang Ridge | Blazing Flames |
| 028 | Flutternym | Wind | Heal | 437 | 94 | 41 | 81 | 68 | 68 | 85 | Sea of Flowers, Nimbus Fields, The Mistwoods, Blitzwood | Flutter Heal |
| 029 | Gracewing | Wind | Heal | 532 | 110 | 50 | 98 | 85 | 85 | 104 | - | Flutter Heal |
| 031 | Eko | Wind | Support | 427 | 70 | 42 | 108 | 57 | 70 | 80 | Forest of Falling Stars | Judgment Storm |
| 032 | Eklue | Wind | Support | 510 | 100 | 49 | 120 | 67 | 83 | 91 | Forest of Falling Stars | Judgment Storm |
| 033 | Budsquire | Grass | DPS | 428 | 82 | 43 | 107 | 59 | 59 | 78 | Sea of Flowers, Rosetower Woods | Sword Dance |
| 034 | Thornblade | Grass | DPS | 509 | 96 | 53 | 121 | 73 | 74 | 92 | Sea of Flowers | Sword Dance |
| 035 | Melloblum | Grass | Support | 517 | 95 | 91 | 113 | 70 | 70 | 78 | Rosetower Woods | Phantom Opening |
| 036 | Pomegg | Grass | Break | 455 | 74 | 91 | 72 | 65 | 68 | 85 | Rosetower Woods | Tuning |
| 037 | Pomawk | Grass | Break | 540 | 87 | 107 | 90 | 76 | 80 | 100 | Rosetower Woods | Tuning |
| 038 | Dewy | Dark | Support | 441 | 71 | 69 | 94 | 55 | 58 | 94 | Sea of Flowers, Rosetower Woods | Dangerous Fragrance |
| 039 | Fragrancier | Dark | Support | 519 | 84 | 81 | 111 | 65 | 68 | 110 | Sea of Flowers | Dangerous Fragrance |
| 040 | Wisptis | Dark | DPS | 423 | 77 | 43 | 112 | 54 | 60 | 77 | Berylline Causeway | Battle Fervor |
| 041 | Ignitis | Dark | DPS | 505 | 90 | 52 | 125 | 70 | 77 | 91 | Berylline Causeway | Battle Fervor |
| 042 | Bonesky | Ice | DPS | 377 | 71 | 38 | 88 | 57 | 56 | 67 | Beast Fang Ridge, Driftwise Meadow | Biting Wind |
| 043 | Fenrier | Ice | DPS | 453 | 86 | 45 | 105 | 68 | 68 | 81 | Beast Fang Ridge, Driftwise Meadow | Biting Wind |
| 044 | Glynsera | Ice | DPS | 512 | 95 | 53 | 118 | 76 | 72 | 98 | Beast Fang Ridge | Biting Wind |
| 045 | Bolty | Electric | Break | 450 | 85 | 87 | 85 | 60 | 60 | 73 | Blitzwood | Power Sustain |
| 046 | Blazen | Electric | Break | 530 | 100 | 104 | 100 | 70 | 70 | 86 | Blitzwood | Power Sustain |
| 047 | Squarrel | Fire | Break | 455 | 53 | 94 | 80 | 72 | 79 | 77 | Blitzwood | Raging Fire |
| 048 | Squashel | Fire | Break | 548 | 110 | 108 | 82 | 80 | 80 | 88 | Blitzwood | Raging Fire |
| 049 | Susuta | Water | Break | 411 | 81 | 72 | 61 | 80 | 53 | 64 | Echoback Landing | Appeal |
| 050 | Popota | Water | Break | 471 | 92 | 80 | 96 | 68 | 68 | 67 | Echoback Landing | Appeal |
| 051 | Piopiota | Water | Support | 522 | 102 | 50 | 108 | 75 | 99 | 88 | - | Radiant Charm |
| 052 | Panpanta | Water | Break | 545 | 104 | 100 | 85 | 106 | 70 | 80 | Echoback Landing | Appeal |
| 053 | Shelly | Water | DPS | 382 | 75 | 39 | 90 | 56 | 56 | 66 | Crescent Cove, Echoback Landing, Sunset Meadows | Tidal Heart |
| 054 | Sheldon | Water | DPS | 458 | 90 | 44 | 109 | 68 | 68 | 79 | Echoback Landing | Tidal Heart |
| 055 | Sherro | Water | DPS | 509 | 100 | 50 | 121 | 75 | 75 | 88 | - | Tidal Heart |
| 056 | Baleetle | Rock | DPS | 437 | 76 | 42 | 98 | 68 | 68 | 85 | Berylline Causeway | Overloaded Engine |
| 057 | Waleetle | Rock | DPS | 516 | 90 | 52 | 114 | 80 | 80 | 100 | Berylline Causeway | Overloaded Engine |
| 058 | Bouldus | Rock | Support | 516 | 91 | 52 | 114 | 54 | 101 | 104 | Berylline Causeway | Rock Empowerment |
| 059 | Fentuft | Electric | DPS | 429 | 85 | 41 | 106 | 60 | 60 | 77 | Driftwise Meadow | Thunderbond |
| 060 | Fenmane | Electric | DPS | 505 | 100 | 50 | 125 | 70 | 70 | 90 | Driftwise Meadow | Thunderbond |
| 061 | Helmut | Dark | Break | 339 | 60 | 60 | 52 | 48 | 68 | 51 | Russet Highlands | Guardbreak Resonance |
| 062 | Pawney | Dark | DPS | 505 | 90 | 55 | 125 | 70 | 84 | 81 | - | Pursuit |
| 063 | Rookey | Dark | Break | 540 | 100 | 105 | 90 | 70 | 100 | 75 | Russet Highlands | Guardbreak Resonance |
| 064 | Jawling | Wind | Break | 407 | 78 | 76 | 65 | 51 | 74 | 63 | Russet Highlands | Counter Strike |
| 065 | Helmwhelp | Wind | Break | 489 | 94 | 92 | 78 | 61 | 88 | 76 | Russet Highlands | Counter Strike |
| 066 | Helgon | Wind | Break | 543 | 104 | 102 | 87 | 68 | 98 | 84 | Russet Highlands | Counter Strike |
| 067 | Infergon | Fire | DPS | 505 | 95 | 50 | 125 | 85 | 70 | 80 | - | Power of Fire |
| 068 | Cubbo | Rock | DPS | 435 | 92 | 42 | 100 | 61 | 70 | 70 | Rosetower Woods | Raging Rampage |
| 069 | Grizbo | Rock | DPS | 506 | 104 | 50 | 124 | 70 | 83 | 75 | Rosetower Woods | Raging Rampage |
| 070 | Pebbling | Rock | Break | 412 | 83 | 79 | 68 | 74 | 52 | 56 | Zephyrus Landbridge | Earth Affinity |
| 071 | Lavazar | Fire, Rock | Break | 485 | 99 | 93 | 82 | 80 | 63 | 68 | Zephyrus Landbridge | Pyro Charge |
| 072 | Magmarex | Fire, Rock | Break | 539 | 110 | 104 | 91 | 89 | 70 | 75 | Zephyrus Landbridge | Pyro Charge |
| 073 | Geodeback | Rock | Break | 486 | 99 | 102 | 81 | 54 | 80 | 70 | - | Earth Affinity |
| 074 | Minespine | Rock | Break | 540 | 110 | 105 | 90 | 60 | 97 | 78 | - | Earth Affinity |
| 075 | Cozite | Rock | Support | 448 | 77 | 50 | 87 | 67 | 67 | 100 | Zephyrus Landbridge | Potent Erosion |
| 076 | Bailite | Rock | Support | 514 | 90 | 50 | 116 | 83 | 100 | 75 | Zephyrus Landbridge | Potent Erosion |
| 077 | Bulbly | Electric | Support | 404 | 83 | 37 | 68 | 63 | 63 | 90 | Tideblossom Coast | Arc Surge |
| 078 | Veilfloat | Electric | Support | 473 | 99 | 45 | 93 | 74 | 72 | 90 | Tideblossom Coast | Arc Surge |
| 079 | Luminelle | Electric | Support | 515 | 110 | 50 | 115 | 75 | 75 | 90 | Tideblossom Coast | Arc Surge |
| 080 | Fahloo | Water | Energy | 459 | 102 | 44 | 76 | 76 | 68 | 93 | Tideblossom Coast | Bubble |
| 081 | Erlath | Water | Energy | 540 | 120 | 50 | 90 | 90 | 80 | 110 | Tideblossom Coast | Bubble |
| 082 | Besauce | Electric | Energy | 538 | 88 | 90 | 92 | 75 | 75 | 118 | - | Power Surge |
| 10002 | Dazmand | Electric | Support | 522 | 100 | 55 | 108 | 90 | 81 | 88 | - | Spotlight Moment |
| 10003 | Fulmintis | Electric | DPS | 520 | 99 | 50 | 130 | 70 | 66 | 105 | - | Electro Stash |
| 11001 | Little Fire Spirit | Fire | Support | 517 | 107 | 50 | 113 | 88 | 60 | 99 | - | Reliable Fire Companion |
| 99996 | Lunara | Holy | DPS | 514 | 100 | 64 | 116 | 72 | 72 | 90 | - | Lunar Power |
| 99998 | Helion | Holy | DPS | 514 | 100 | 64 | 116 | 72 | 72 | 90 | - | Solar Grace |
Official Trait Reference
Every species has one Trait : a passive that defines how it plays. The tables above list the Trait name for quick scanning; the full official descriptions follow, transcribed from the official Aniimo wiki basic-form pages (the wiki renders one percentage as %% due to a formatting quirk on the official page; transcribed here with a single %).
| No. | Trait | Official Description |
|---|---|---|
| 001 | Scorching Flames | Increases damage dealt to elementally countered targets by 25%. |
| 002 | Scorching Flames | Increases damage dealt to elementally countered targets by 25%. |
| 003 | Scorching Flames | Increases damage dealt to elementally countered targets by 25%. |
| 004 | Full Energy | After using 8 basic attacks in battle, Inferlupa enters Full Energy, enhancing its next skill. Damage dealt by that skill is treated as basic attack damage. |
| 005 | Grand Sorcerer | For 5s after using a skill, basic attack hits deal additional damage equal to 6 Might. |
| 006 | Grand Sorcerer | For 5s after using a skill, basic attack hits deal additional damage equal to 6 Might. |
| 007 | Band Member | When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most. |
| 008 | Band Member | When switching Aniimo in battle, restores 20 EP to the next Chirpi family member switched in. Triggers once every 20s at most. |
| 009 | Air Superiority | Increases critical rate by 20% while flying. |
| 010 | Victory Concerto | While shielded, BREAK efficiency +40%.When triggering BREAK, plays [Concerto], reducing the whole team’s stamina cost by 30%.When you have 3 Movement-series buffs, increases all Movement effects by 30%. |
| 011 | Disco Aniimo | While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP. |
| 012 | Disco Aniimo | While on grass, Damage Amp increases by 30%. After entering battle, each skill hit grants 1 [Dance Power]. Hitting multiple targets does not grant extra [Dance Power]. At 24 [Dance Power], the next skill costs no EP. |
| 013 | Water Spirit | While in water terrain, reduces the EP cost of all skills by 16%. |
| 014 | Water Spirit | While in water terrain, reduces the EP cost of all skills by 16%. |
| 015 | Water Spirit | While in water terrain, reduces the EP cost of all skills by 16%. |
| 016 | Power of Nature | While off field, creates a patch of grass under a teammate after they cast 3 skills. |
| 017 | Shrouded in Mist | After using 4 basic attacks, enters [Shrouded in Mist] state. Casting a skill consumes this state to enhance the skill’s effects. |
| 018 | Shrouded in Mist | After using 4 basic attacks, enters [Shrouded in Mist] state. Casting a skill consumes this state to enhance the skill’s effects. |
| 019 | Counting Sheep | Every 10s, the next skill applies 1 stack of [Drowsiness] to the target. At 3 stacks, the target enters [Nightmare] for 20s. Targets in [Nightmare] have their Dark Resistance reduced by 27% and cannot move or cast skills for 3s. Taking damage removes the control effect. |
| 020 | Energized | For every 1,000 max HP, increases BREAK damage by 2%. |
| 021 | Prank | Every 18s, the next skill applies [Curse] to enemies hit for 10s. Dark basic attacks restore 0.4 EP when hitting enemies with [Curse]. |
| 022 | Prank Master | Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3. |
| 023 | Stealth | Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 20s. |
| 024 | Stealth | Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 20s. |
| 025 | Frostbite Sunder | Basic attacks apply [Ice Debuff]. Deals 35% extra BREAK to targets with more than 5 stacks of [Ice Debuff]. |
| 026 | Blazing Flames | Always has 20 stacks of [Fire Debuff]. [Trick Fire Ring] applies 4 stacks of [Fire Debuff], while [Fire Orb] applies 3 stacks of [Fire Debuff]. |
| 027 | Blazing Flames | Always has 20 stacks of [Fire Debuff]. [Trick Fire Ring] applies 4 stacks of [Fire Debuff], while [Fire Orb] applies 3 stacks of [Fire Debuff]. |
| 028 | Flutter Heal | When entering battle as the active Aniimo, increases healing by 20%. If off field, appears as a phantom. When other Aniimo cast skills or Ultimates, restores HP equal to 0.5% of max HP. |
| 029 | Flutter Heal | When entering battle as the active Aniimo, increases healing by 20%. If off field, appears as a phantom. When other Aniimo cast skills or Ultimates, restores HP equal to 0.5% of max HP. |
| 031 | Judgment Storm | When a skill applies a debuff to a target, Wind Boost for the whole team increases by 16% for20s. |
| 032 | Judgment Storm | When a skill applies a debuff to a target, Wind Boost for the whole team increases by 16% for20s. |
| 033 | Sword Dance | Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage. |
| 034 | Sword Dance | Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage. |
| 035 | Phantom Opening | When a teammate deals basic attack damage, gains 1 stack of [Rose Mark], up to 10 stacks. Each stack of [Rose Mark] reduces Melloblum’s EP cost by 3. |
| 036 | Tuning | Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 20% for 15s. |
| 037 | Tuning | Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 20% for 15s. |
| 038 | Dangerous Fragrance | When a skill deals damage to a target, reduces the target’s Dark Resistance by 12% for 20s. |
| 039 | Dangerous Fragrance | When a skill deals damage to a target, reduces the target’s Dark Resistance by 12% for 20s. |
| 040 | Battle Fervor | Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times. |
| 041 | Battle Fervor | Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times. |
| 042 | Biting Wind | When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%. |
| 043 | Biting Wind | When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%. |
| 044 | Biting Wind | When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%. |
| 045 | Power Sustain | After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s. |
| 046 | Power Sustain | After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s. |
| 047 | Raging Fire | After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25. |
| 048 | Raging Fire | After using a skill, the next basic attack used within 10s will directly release the final hit of the basic attack, and its Might is increased from 4 to 25. |
| 049 | Appeal | When entering battle, if the team has an opposite-sex Susuta family member, increases own BREAK efficiency by 30% for 15s. Cooldown: 20s. |
| 050 | Appeal | When entering battle, if the team has an opposite-sex Susuta family member, increases own BREAK efficiency by 30% for 15s. Cooldown: 20s. |
| 051 | Radiant Charm | Increases Water damage by16% for all opposite-sex Aniimo on the team. |
| 052 | Appeal | When entering battle, if the team has an opposite-sex Susuta family member, increases own BREAK efficiency by 30% for 15s. Cooldown: 20s. |
| 053 | Tidal Heart | While in water terrain or after absorbing water, increases Water damage by 20% for 10s. |
| 054 | Tidal Heart | While in water terrain or after absorbing water, increases Water damage by 20% for 10s. |
| 055 | Tidal Heart | While in water terrain or after absorbing water, increases Water damage by 25% for 20s. |
| 056 | Overloaded Engine | Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage. |
| 057 | Overloaded Engine | Moving and using skills builds [Overload Energy]. When fully charged, the next skill deals 40% extra damage and immediately brings [Sandstorm Spin] to maximum speed. |
| 058 | Rock Empowerment | [Rock Piles] created by Bouldus can be destroyed by Waleetle’s [Stone Ball Drift], releasing shock waves and applying [Disintegration] to the target.[Disintegration]: Each stack reduces Earth Resistance by 6% and Movement Speed by 5% for 20s. Stacks up to 6 times. |
| 059 | Thunderbond | When this Aniimo’s attack hits a target, it gains 1 stack of [Thunderbond]. At 30 stacks, it enters the [Thunderwing Stance] when using its next skill or Ultimate. Lasts 10s. |
| 060 | Thunderbond | When this Aniimo’s attack hits a target, it gains 1 stack of [Thunderbond]. At 30 stacks, it enters the [Thunderwing Stance] when using its next skill or Ultimate. Lasts 10s. |
| 061 | Guardbreak Resonance | Increases BREAK by 0. |
| 062 | Pursuit | When dealing damage to targets in Controlled or Break State, increases an additional 30% Damage Amp. |
| 063 | Guardbreak Resonance | Increases BREAK by 0. |
| 064 | Counter Strike | After being attacked, increases BREAK efficiency by 25% for 10s. |
| 065 | Counter Strike | After being attacked, increases BREAK efficiency by 25% for 10s. |
| 066 | Counter Strike | After being attacked, increases BREAK efficiency by 25% for 10s. |
| 067 | Power of Fire | Deals 30% extra damage to targets with more than 5 stacks of Fire Debuff. |
| 068 | Raging Rampage | Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s. |
| 069 | Raging Rampage | Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s. |
| 070 | Earth Affinity | While in [Tunneling] state, can cast skills and deal 20% extra BREAK. |
| 071 | Pyro Charge | After spending a total of EP, gains [Pyro Charge]. Every 502s, applies 1 stack of Fire Debuff to nearby targets for 10s. |
| 072 | Pyro Charge | After spending a total of EP, gains [Pyro Charge]. Every 502s, applies 1 stack of Fire Debuff to nearby targets for 10s. |
| 073 | Earth Affinity | While in [Tunneling] state, can cast skills and deal 20% extra BREAK. |
| 074 | Earth Affinity | While in [Tunneling] state, can cast skills and deal 20% extra BREAK. |
| 075 | Potent Erosion | When a skill or an Ultimate hits a target, reduces the target’s Earth Resistance by 2% for 20s. Stacks up to 10 times. |
| 076 | Potent Erosion | When a skill or an Ultimate hits a target, reduces the target’s Earth Resistance by 2% for 20s. Stacks up to 10 times. |
| 077 | Arc Surge | Teammates who receive this Aniimo’s skill buff also gain 12% Lightning damage for 20s. |
| 078 | Arc Surge | Teammates who receive this Aniimo’s skill buff also gain 12% Lightning damage for 20s. |
| 079 | Arc Surge | Teammates who receive this Aniimo’s skill buff also gain 12% Lightning damage for 20s. |
| 080 | Bubble | Every 12s, enters Bathing. The next skill cast creates a puddle. |
| 081 | Bubble | Every 12s, enters Bathing. The next skill cast creates a puddle. |
| 082 | Power Surge | When casting a skill with less than 20 EP, restores 4 EP. |
| 10002 | Spotlight Moment | The first skill this Aniimo uses within 5s of entering battle does not consume EP. Cooldown: 15s. |
| 10003 | Electro Stash | Restores 4 EP when a skill lands a critical hit. |
| 11001 | Reliable Fire Companion | When in a party, increases party 15% Fire Elemental Boost. When Energy is above 40, the effect increases to 20%. |
| 99996 | Lunar Power | When not attacking with an advantageous element, final damage increases by 30%.Casting a skill or Ultimate grants 4 stacks of [Silver Moon Mark]. Each basic attack hit consumes 1 stack, deals 100% extra damage, and restores 0.5% HP. |
| 99998 | Solar Grace | When not attacking with an advantageous element, final damage increases by 30%. Every 4 basic attacks grants [Solar Halo], enhancing the next skill. |
Browse by Element
Nine elements cover the whole roster. Click through to compare species within a single type.
Fire (12): 001 Emberpup, 002 Flameruff, 003 Scorchhowl, 004 Inferlupa, 026 Sparki, 027 Flamerion, 047 Squarrel, 048 Squashel, 067 Infergon, 071 Lavazar, 072 Magmarex, 11001 Little Fire Spirit
Dark (12): 004 Inferlupa, 005 Celestis, 006 Stellarys, 019 Dreaple, 021 Witchin, 038 Dewy, 039 Fragrancier, 040 Wisptis, 041 Ignitis, 061 Helmut, 062 Pawney, 063 Rookey
Wind (13): 007 Chirpi, 008 Tromber, 009 Cornet, 010 Tubster, 017 Nimbi, 018 Turbo, 028 Flutternym, 029 Gracewing, 031 Eko, 032 Eklue, 064 Jawling, 065 Helmwhelp, 066 Helgon
Grass (13): 011 Iris, 012 Irisal, 016 Leafy, 020 Hummin, 021 Witchin, 022 Tuckin, 023 Budclaw, 024 Shrubclaw, 033 Budsquire, 034 Thornblade, 035 Melloblum, 036 Pomegg, 037 Pomawk
Water (13): 013 Skippy, 014 Pranky, 015 Glacy, 016 Leafy, 049 Susuta, 050 Popota, 051 Piopiota, 052 Panpanta, 053 Shelly, 054 Sheldon, 055 Sherro, 080 Fahloo, 081 Erlath
Ice (5): 015 Glacy, 025 Geoclaw, 042 Bonesky, 043 Fenrier, 044 Glynsera
Rock (14): 023 Budclaw, 024 Shrubclaw, 056 Baleetle, 057 Waleetle, 058 Bouldus, 068 Cubbo, 069 Grizbo, 070 Pebbling, 071 Lavazar, 072 Magmarex, 073 Geodeback, 074 Minespine, 075 Cozite, 076 Bailite
Electric (10): 045 Bolty, 046 Blazen, 059 Fentuft, 060 Fenmane, 077 Bulbly, 078 Veilfloat, 079 Luminelle, 082 Besauce, 10002 Dazmand, 10003 Fulmintis
Holy (2): 99996 Lunara, 99998 Helion
Where Each Species Spawns
Habitats are grouped below. For a labeled map of each region, see the region map guide.
- Nimbus Fields (12): 001 Emberpup, 002 Flameruff, 005 Celestis, 007 Chirpi, 013 Skippy, 014 Pranky, 017 Nimbi, 018 Turbo, 020 Hummin, 023 Budclaw, 026 Sparki, 028 Flutternym
- Beast Fang Ridge (10): 001 Emberpup, 002 Flameruff, 003 Scorchhowl, 007 Chirpi, 023 Budclaw, 026 Sparki, 027 Flamerion, 042 Bonesky, 043 Fenrier, 044 Glynsera
- The Argent Strait (9): 001 Emberpup, 002 Flameruff, 005 Celestis, 007 Chirpi, 008 Tromber, 009 Cornet, 010 Tubster, 017 Nimbi, 020 Hummin
- Blitzwood (8): 007 Chirpi, 020 Hummin, 026 Sparki, 028 Flutternym, 045 Bolty, 046 Blazen, 047 Squarrel, 048 Squashel
- Echoback Landing (8): 001 Emberpup, 002 Flameruff, 005 Celestis, 049 Susuta, 050 Popota, 052 Panpanta, 053 Shelly, 054 Sheldon
- Berylline Causeway (7): 023 Budclaw, 024 Shrubclaw, 040 Wisptis, 041 Ignitis, 056 Baleetle, 057 Waleetle, 058 Bouldus
- Forest of Falling Stars (7): 005 Celestis, 006 Stellarys, 013 Skippy, 014 Pranky, 020 Hummin, 031 Eko, 032 Eklue
- Rosetower Woods (7): 033 Budsquire, 035 Melloblum, 036 Pomegg, 037 Pomawk, 038 Dewy, 068 Cubbo, 069 Grizbo
- Sea of Flowers (7): 011 Iris, 012 Irisal, 028 Flutternym, 033 Budsquire, 034 Thornblade, 038 Dewy, 039 Fragrancier
- The Mistwoods (7): 001 Emberpup, 013 Skippy, 014 Pranky, 016 Leafy, 020 Hummin, 021 Witchin, 028 Flutternym
- Zephyrus Landbridge (6): 023 Budclaw, 070 Pebbling, 071 Lavazar, 072 Magmarex, 075 Cozite, 076 Bailite
- Russet Highlands (5): 061 Helmut, 063 Rookey, 064 Jawling, 065 Helmwhelp, 066 Helgon
- Tideblossom Coast (5): 077 Bulbly, 078 Veilfloat, 079 Luminelle, 080 Fahloo, 081 Erlath
- Driftwise Meadow (4): 042 Bonesky, 043 Fenrier, 059 Fentuft, 060 Fenmane
- Sunset Meadows (1): 053 Shelly
- Crescent Cove (1): 053 Shelly
Species marked with no habitat in the table are rare forms, special entries or starters that are not tied to a single overworld spawn zone.
Evolution Lines
Most species grow along a short chain from a basic form through a middle stage to a final stage. The chains below are read left to right as basic → middle → final. Twining and fusion mechanics are covered in the fusion guide.
- Emberpup → Flameruff → Scorchhowl → Inferlupa : covered by 001 Emberpup, 002 Flameruff, 003 Scorchhowl, 004 Inferlupa
- Celestis → Stellarys : covered by 005 Celestis, 006 Stellarys
- Chirpi → Tromber → Cornet → Tubster : covered by 007 Chirpi, 008 Tromber, 009 Cornet, 010 Tubster
- Iris → Irisal : covered by 011 Iris, 012 Irisal
- Skippy → Pranky → Glacy → Leafy : covered by 013 Skippy, 014 Pranky, 015 Glacy, 016 Leafy
- Nimbi → Dreaple → Turbo : covered by 017 Nimbi, 018 Turbo, 019 Dreaple
- Hummin → Witchin → Tuckin : covered by 020 Hummin, 021 Witchin, 022 Tuckin
- Budclaw → Geoclaw → Shrubclaw : covered by 023 Budclaw, 024 Shrubclaw, 025 Geoclaw
- Sparki → Flamerion : covered by 026 Sparki, 027 Flamerion
- Flutternym → Gracewing : covered by 028 Flutternym, 029 Gracewing
- Eko → Phantom Bat → Eklue : covered by 031 Eko, 032 Eklue
- Budsquire → Thornblade → Melloblum : covered by 033 Budsquire, 034 Thornblade, 035 Melloblum
- Pomegg → Dazmand → Pomawk : covered by 036 Pomegg, 037 Pomawk, 10002 Dazmand
- Dewy → Fragrancier : covered by 038 Dewy, 039 Fragrancier
- Wisptis → Fulmintis → Ignitis : covered by 040 Wisptis, 041 Ignitis, 10003 Fulmintis
- Bonesky → Fenrier → Glynsera : covered by 042 Bonesky, 043 Fenrier, 044 Glynsera
- Bolty → Bouncy Mink → Blazen : covered by 045 Bolty, 046 Blazen
- Squarrel → Squashel : covered by 047 Squarrel, 048 Squashel
- Susuta → Popota → Panpanta → Piopiota : covered by 049 Susuta, 050 Popota, 051 Piopiota, 052 Panpanta
- Shelly → Sheldon → Sherro : covered by 053 Shelly, 054 Sheldon, 055 Sherro
- Baleetle → Waleetle → Bouldus : covered by 056 Baleetle, 057 Waleetle, 058 Bouldus
- Fentuft → Fenmane : covered by 059 Fentuft, 060 Fenmane
- Helmut → Pawney → Rookey : covered by 061 Helmut, 062 Pawney, 063 Rookey
- Jawling : covered by 064 Jawling
- Helmwhelp → Helgon → Infergon : covered by 065 Helmwhelp, 066 Helgon, 067 Infergon
- Cubbo → Grizbo : covered by 068 Cubbo, 069 Grizbo
- Pebbling → Lavazar → Magmarex → Geodeback → Minespine : covered by 070 Pebbling, 071 Lavazar, 072 Magmarex, 073 Geodeback, 074 Minespine
- Cozite → Bailite : covered by 075 Cozite, 076 Bailite
- Bulbly → Veilfloat → Luminelle : covered by 077 Bulbly, 078 Veilfloat, 079 Luminelle
- Fahloo → Erlath : covered by 080 Fahloo, 081 Erlath
- Besauce : covered by 082 Besauce
- Little Fire Spirit : covered by 11001 Little Fire Spirit
Starter Companions
Every Pathfinder begins with one of two starter companions. Both are Holy element and fill a DPS role, and they share identical base stats : the choice is about playstyle and the companion trait.
| Starter | Element | Role | Total | HP | BREAK | ATK | M.DEF | P.DEF | REGEN | Trait |
|---|---|---|---|---|---|---|---|---|---|---|
| Helion | Holy | DPS | 514 | 100 | 64 | 116 | 72 | 72 | 90 | Solar Grace : when not attacking with an advantageous element, final damage increases by 30%; every 4 basic attacks grants [Solar Halo], enhancing the next skill |
| Lunara | Holy | DPS | 514 | 100 | 64 | 116 | 72 | 72 | 90 | Lunar Power : when not attacking with an advantageous element, final damage increases by 30%; casting a skill or Ultimate grants 4 stacks of [Silver Moon Mark] |
Note: Helion and Lunara do not count toward the numbered Aniilog species count. They are also discussed in the best starter guide and the tier list.
Featured Species
Details on the most-asked-about species, with the official Aniilog description, full six-attribute block, evolution line and habitats.
Emberpup (No. 001) : Fire, DPS
“The lively creatures like to follow Flameruffs around. Once the smoldering fur starts to burn, they thrive.” : official Aniilog entry.

- Attributes: Total 382 · HP 67 · BREAK 40 · ATK 90 · M.DEF 57 · P.DEF 60 · REGEN 68
- Evolution: Emberpup → Flameruff → Scorchhowl → Inferlupa
- Habitats: Nimbus Fields, The Mistwoods, The Argent Strait, Echoback Landing, Beast Fang Ridge
Celestis (No. 005) : Dark, DPS
“They love food! When they search the forest for food, the glowing stars on their heads are often mistaken for comets. They like hoarding food, adorning their nest with it.” : official Aniilog entry.

- Attributes: Total 429 · HP 81 · BREAK 46 · ATK 106 · M.DEF 58 · P.DEF 58 · REGEN 80
- Evolution: Celestis → Stellarys
- Habitats: Nimbus Fields, The Argent Strait, Echoback Landing, Forest of Falling Stars
Susuta (No. 049) : Water, Break
“They dig around to search for gifts to give to their crushes, but their wooing always fails because they are so shy.” : official Aniilog entry.

- Attributes: Total 411 · HP 81 · BREAK 72 · ATK 61 · M.DEF 80 · P.DEF 53 · REGEN 64
- Evolution: Susuta → Popota → Panpanta → Piopiota
- Habitats: Echoback Landing
Tuckin (No. 022) : Grass, Break
“They need to absorb nutrients from the soil through their roots to maintain vitality and hate leaving the ground.” : official Aniilog entry.

- Attributes: Total 550 · HP 106 · BREAK 100 · ATK 80 · M.DEF 110 · P.DEF 83 · REGEN 71
- Evolution: Hummin → Witchin → Tuckin
- Habitats: -
Panpanta (No. 052) : Water, Break
“They are strong and powerful, but they’d rather stay in their nests and decorate than show off their muscles.” : official Aniilog entry.

- Attributes: Total 545 · HP 104 · BREAK 100 · ATK 85 · M.DEF 106 · P.DEF 70 · REGEN 80
- Evolution: Susuta → Popota → Panpanta → Piopiota
- Habitats: Echoback Landing
Sheldon (No. 054) : Water, DPS
“Lying on their shells, they face the night sky, falling into a deep dream woven by the stars.” : official Aniilog entry.

- Attributes: Total 458 · HP 90 · BREAK 44 · ATK 109 · M.DEF 68 · P.DEF 68 · REGEN 79
- Evolution: Shelly → Sheldon → Sherro
- Habitats: Echoback Landing
Inferlupa (No. 004) : Fire, Dark, Break
“A Flameruff who challenged the strong and lost, absorbing the souls of companions who fell with equal bitterness. It is driven by the desire for revenge.” : official Aniilog entry.

- Attributes: Total 541 · HP 95 · BREAK 108 · ATK 89 · M.DEF 80 · P.DEF 70 · REGEN 99
- Evolution: Emberpup → Flameruff → Scorchhowl → Inferlupa
- Habitats: -
Infergon (No. 067) : Fire, DPS
“Covered in armor forged by flames, the fire they breathe in fury can melt almost everything.” : official Aniilog entry.

- Attributes: Total 505 · HP 95 · BREAK 50 · ATK 125 · M.DEF 85 · P.DEF 70 · REGEN 80
- Evolution: Helmwhelp → Helgon → Infergon
- Habitats: -
Special Species
Beyond the numbered roster, the Aniilog includes special entries with their own dex numbers. Their stats are listed here so you do not have to jump between pages.
| No. | Species | Element | Role | Base Attributes | Trait |
|---|---|---|---|---|---|
| 10002 | Dazmand | Electric | Support | Total 522 · HP 100 · BREAK 55 · ATK 108 · M.DEF 90 · P.DEF 81 · REGEN 88 | Spotlight Moment |
| 10003 | Fulmintis | Electric | DPS | Total 520 · HP 99 · BREAK 50 · ATK 130 · M.DEF 70 · P.DEF 66 · REGEN 105 | Electro Stash |
| 11001 | Little Fire Spirit | Fire | Support | Total 517 · HP 107 · BREAK 50 · ATK 113 · M.DEF 88 · P.DEF 60 · REGEN 99 | Reliable Fire Companion |
| 99996 | Lunara | Holy | DPS | Total 514 · HP 100 · BREAK 64 · ATK 116 · M.DEF 72 · P.DEF 72 · REGEN 90 | Lunar Power |
| 99998 | Helion | Holy | DPS | Total 514 · HP 100 · BREAK 64 · ATK 116 · M.DEF 72 · P.DEF 72 · REGEN 90 | Solar Grace |
How to Catch Creatures
Creature catching in Aniimo follows an open-world discovery model:
- Explore different biomes to find creatures in their natural habitats (use the habitat distribution block above to narrow down a zone).
- Approach and interact with creatures to add them to your collection.
- Some creatures require specific fusion abilities to reach : for example, a creature on a high ledge needs a flyer, and an underwater creature needs a swimmer.
- Use Aniipods to catch creatures. Set traps and time your throw for the best results.
- Evolution lines tell you which family a creature belongs to, so catching the basic form eventually unlocks the middle and final stages on the same chain.
Database Notes
- Source: All species, elements, roles, habitats, evolution names, base attributes and Traits are taken from the official Aniimo wiki (wiki.aniimo.com) basic-form pages. Trait descriptions were collected from each species’ official detail page; one official page renders a percentage as
%%(a formatting quirk), transcribed here with a single%. - Localization note: The official English wiki still lists two Shelly habitats (新月海湾, 夕阳海原) and two evolution names (怪盗蝠, 蹦蹦貂) in Chinese; the English names used here (Crescent Cove, Sunset Meadows, Phantom Bat, Bouncy Mink) are translations of those official Chinese terms.
- Stats shown: The six base attributes are level-one base values. Total is the sum of the six stats and is displayed on the species card in the wiki.
- Forms: Many species have regional, seasonal or Prismana forms (such as Highland Form, Nighttime Form or Beach Form) that change appearance and sometimes element. This dex covers the Basic Form for every entry.
- Updates: The Aniilog grows with seasons. New species and new forms will be added here as the official index expands.
Common Pitfalls
- Looking for skipped index numbers and assuming your Aniilog is broken. The official numbering skips entries : the listed numbers in this dex run across 001 to 082 with gaps where certain entries are not present. That is how the official index ships, not a missing capture on your end.
- Comparing Basic Form stats to what you see in the world. Many species have regional, seasonal, or Prismana forms (Highland Form, Nighttime Form, Beach Form and more) that change appearance and sometimes element. The six attributes here are level-one Basic Form values; a Highland Form you just caught will not match the card exactly.
- Reading “Total” as a tier list. Total is the sum of the six base stats displayed on the species card at level one. Real performance depends on role fit, abilities, and fusion synergy : several low-Total supports outvalue higher-Total attackers in practice.
- Wondering why two Shelly habitats look Chinese. The official English wiki itself still lists Crescent Cove and Sunset Meadows (新月海湾, 夕阳海原) plus two evolution names in Chinese. The English names here are translations of those official terms : the inconsistency is upstream, not a data error on this page.
- Assuming the dex is complete. The Aniilog grows with seasons, and new species and forms arrive with updates like 1.1 Windchaser’s Departure. This page tracks the official index as it expands : check the patch notes when a new season drops.
Frequently Asked Questions
- How many creatures are in Aniimo?
- The official Aniilog documents 86 species in total: the numbered roster plus special entries such as the starter companions Helion and Lunara, Dazmand, Fulmintis and the Little Fire Spirit. This dex lists every one of them with six base attributes.
- What do the six creature attributes mean?
- Each species has a Total that sums the six base stats: HP (health), BREAK (magic attack used to break enemy shields), ATK (physical attack), M.DEF (magic defense), P.DEF (physical defense) and REGEN (haste / turn recovery). Higher numbers mean stronger base performance at level one.
- What are the starter creatures in Aniimo?
- Aniimo has two starter companions: Helion (Holy, DPS) and Lunara (Holy, DPS). They share identical base stats (Total 514, HP 100, BREAK 64, ATK 116, M.DEF 72, P.DEF 72, REGEN 90) and differ mainly in their solar and lunar traits.
- Can every creature in the dex be fused with?
- Every collected creature can be Twined with to inherit its movement skills. The evolution lines below show which species grow from which, and the fusion guide covers how Twining works in combat.
Editorial Note: compiled from official Pawprint Studio materials and community discoveries. Independent fan wiki for Aniimo. Not affiliated with Pawprint Studio.